Belly Up
“2D Movement Based Arcade Fish Shooter”
Inspired by ULTRAKILL and Last Man Sitting
I sought to make a challenging game that was easy to learn but difficult to master and rewards players for honing their skills.

A game made for the Mini Jam 109: Depth(s). Belly Up is a 2D Movement Based Arcade shooter, where you carefully manage your energy levels and momentum to carefully tread down to the bottom of the sea. All sorts of life lurk down in the murky depths, and it takes a skillful pilot to make it all the way down, without going belly up.
Contributions
- Vision Holder / Game Lead for the project
- Continued development post-launch, adding new features and gameplay
- Published bi-weekly updates & balance changes for a year, iterating on community feedback
- Implemented automated deployment and testing with Github Pages and CI
Placements
Placed 5th in “Enjoyment”…
…out of 145 entries.